Wargear Simulator/Calculator - Turn-based
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Wargear Simulator

If you run a lot of simulations or there are a lot of units involved please tell your browser not to stop execution of scripts if it asks.

Number of Simulations
Number of Attacking Units
This is the # that can attack, so if you have 4 guys in a territory, but have to leave one behind, use '3'. If you don't have to leave any behind, use '4'.
Attacking Dice Sides
Give up attack, if (attacker) down to:
This does not include any units that have to be left behind (i.e. 1 extra unit in no abandon). So if you are playing on a board without abandon, set this to zero, to implying leave no *extra* guys behind - just the 1 you have to.
Number of Defending Units
Defending Dice Sides
Show Details
If you turn this on the code runs about 100x slower. DO NOT try this with large numbers of units or large numbers of simulations

(may take a few seconds)


Wargear Calculator

Attacking Dice Sides
Defending Dice Sides
I want to take out